Author Search Result

[Author] Bong-Soo SOHN(3hit)

1-3hit
  • Design and Comparison of Immersive Gesture Interfaces for HMD Based Virtual World Navigation

    Bong-Soo SOHN  

     
    LETTER-Computer Graphics

      Pubricized:
    2016/04/05
      Vol:
    E99-D No:7
      Page(s):
    1957-1960

    Mass-market head mounted displays (HMDs) are currently attracting a wide interest from consumers because they allow immersive virtual reality (VR) experiences at an affordable cost. Flying over a virtual environment is a common application of HMD. However, conventional keyboard- or mouse-based interfaces decrease the level of immersion. From this motivation, we design three types of immersive gesture interfaces (bird, superman, and hand) for the flyover navigation. A Kinect depth camera is used to recognize each gesture by extracting and analyzing user's body skeletons. We evaluate the usability of each interface through a user study. As a result, we analyze the advantages and disadvantages of each interface, and demonstrate that our gesture interfaces are preferable for obtaining a high level of immersion and fun in an HMD based VR environment.

  • Contour Gradient Tree for Automatic Extraction of Salient Object Surfaces from 3D Imaging Data

    Bong-Soo SOHN  

     
    LETTER-Computer Graphics

      Pubricized:
    2015/07/31
      Vol:
    E98-D No:11
      Page(s):
    2038-2042

    Isosurface extraction is one of the most popular techniques for visualizing scalar volume data. However, volume data contains infinitely many isosurfaces. Furthermore, a single isosurface might contain many connected components, or contours, with each representing a different object surface. Hence, it is often a tedious and time-consuming manual process to find and extract contours that are interesting to users. This paper describes a novel method for automatically extracting salient contours from volume data. For this purpose, we propose a contour gradient tree (CGT) that contains the information of salient contours and their saliency magnitude. We organize the CGT in a hierarchical way to generate a sequence of contours in saliency order. Our method was applied to various medical datasets. Experimental results show that our method can automatically extract salient contours that represent regions of interest in the data.

  • Hybrid Parallel Extraction of Isosurface Components from 3D Rectilinear Volume Data

    Bong-Soo SOHN  

     
    LETTER-Computer Graphics

      Vol:
    E94-D No:12
      Page(s):
    2553-2556

    We describe an efficient algorithm that extracts a connected component of an isosurface, or a contour, from a 3D rectilinear volume data. The efficiency of the algorithm is achieved by three factors: (i) directly working with rectilinear grids, (ii) parallel utilization of a multi-core CPU for extracting active cells, the cells containing the contour, and (iii) parallel utilization of a many-core GPU for computing the geometries of a contour surface in each active cell using CUDA. Experimental results show that our hybrid parallel implementation achieved up to 20x speedup over existing methods on an ordinary PC. Our work coupled with the Contour Tree framework is useful for quickly segmenting, displaying, and analyzing a feature of interest in 3D rectilinear volume data without being distracted by other features.

FlyerIEICE has prepared a flyer regarding multilingual services. Please use the one in your native language.