1-2hit |
Ryousei TAKANO Tomohiro KUDOH Yuetsu KODAMA Fumihiro OKAZAKI
Packet pacing is a well-known technique for reducing the short-time-scale burstiness of traffic, and software-based packet pacing has been categorized into two approaches: the timer interrupt-based approach and the gap packet-based approach. The former was originally hard to implement for Gigabit class networks because it requires the operating system to handle too frequent periodic timer interrupts, thus incurring a large overhead. On the other hand, a gap packet-based packet pacing mechanism achieves precise pacing without depending on the timer resolution. However, in order to guarantee the accuracy of rate control, the system must be able to transmit packets at the wire rate. In this paper, we propose a high-resolution timer-based packet pacing mechanism that determines the transmission timing of packets by using a sub-microsecond resolution timer. The high-resolution timer is a light-weight mechanism compared to the traditional low-resolution periodic timer. With recent progress in hardware protocol offload technologies and multicore-aware network protocol stacks, we believe high-resolution timer-based packet pacing has become practical. Our experimental results show that the proposed mechanism can work on a wider range of systems without degrading the accuracy of rate control. However, a higher CPU load is observed when the number of traffic classes increases, compared to a gap packet-based pacing mechanism.
Yukio TSUKISHIMA Michiaki HAYASHI Tomohiro KUDOH Akira HIRANO Takahiro MIYAMOTO Atsuko TAKEFUSA Atsushi TANIGUCHI Shuichi OKAMOTO Hidemoto NAKADA Yasunori SAMESHIMA Hideaki TANAKA Fumihiro OKAZAKI Masahiko JINNO
Platforms of hosting services are expected to provide a virtual private computing infrastructure with guaranteed levels of performance to support each reservation request sent by a client. To enhance the performance of the computing infrastructure in responding to reservation requests, the platforms are required to reserve, coordinate, and control globally distributed computing and network resources across multiple domains. This paper proposes Grid Network Service -- Web Services Interface version 2 (GNS-WSI2). GNS-WSI2 is a resource-reservation messaging protocol that establishes a client-server relationship. A server is a kind of management system in the management plane, and it allocates available network resources within its own domain in response to each reservation request from a client. GNS-WSI2 has the ability to reserve network resources rapidly and reliably over multiple network domains. This paper also presents the results of feasibility tests on a transpacific testbed that validate GNS-WSI2 in terms of the scalable reservation of network resources over multiple network domains. In the tests, two computing infrastructures over multiple network domains are dynamically provided for scientific computing and remote-visualization applications. The applications are successfully executed on the provided infrastructures.