Author Search Result

[Author] I-Chen WU(4hit)

1-4hit
  • Detection of Summative Global Predicates

    Loon-Been CHEN  I-Chen WU  

     
    LETTER-Theory and Models of Software

      Vol:
    E86-D No:5
      Page(s):
    976-980

    In many distributed systems, tokens are fundamental tools to manage resources shared by processes. Thus, monitoring tokens has become a significant problem in developing the distributed programs. This paper formulates the problems of monitoring tokens in terms of detecting the special global predicates, called summative global predicates. In this paper, several algorithms to detect various summative global predicates are developed and their time complexities are discussed.

  • Incremental Digital Content Object Delivering in Distributed Systems

    Lung-Pin CHEN  I-Chen WU  William CHU  Jhen-You HONG  Meng-Yuan HO  

     
    PAPER-Data Engineering, Web Information Systems

      Vol:
    E93-D No:6
      Page(s):
    1512-1520

    Deploying and managing content objects efficiently is critical for building a scalable and transparent content delivery system. This paper investigates the advanced incremental deploying problem of which the objects are delivered in a successive manner. Recently, the researchers show that the minimum-cost content deployment can be obtained by reducing the problem to the well-known network flow problem. In this paper, the maximum flow algorithm for a single graph is extended to the incremental growing graph. Based on this extension, an efficient incremental content deployment algorithm is developed in this work.

  • The Model and Systems for Play-on-Table Games

    I-Chen WU  Chien-Chih HSU  

     
    LETTER-Fundamentals of Software and Theory of Programs

      Vol:
    E87-D No:11
      Page(s):
    2503-2508

    Most traditional board and card games, such as Chess, Chinese Chess, Go, Chinese Mahjong, Hearts, Bridge, etc., share the same playing model: Players play around tables using physical objects such as cards and may hold objects in their own private areas, e.g., players hold cards in their own hands in Bridge. In this paper, this model is called the play-on-table (POT) game model and these games following the model are called POT games. The research of this paper is summarized as follows. First, formalize the definition of the POT game model. Second, present some game systems to allow players to design and play new POT games. Third, prove that these game systems are general for all POT games. Finally, in order to demonstrate the theory, practically implement one of the general game systems that allows players to design and play new POT games in a what-you-see-is-what-you-get (WYSIWYG) manner.

  • A Uniformity-Approximated Histogram Equalization Algorithm for Image Enhancement

    Pei-Chen WU  Chang Hong LIN  

     
    LETTER-Image Processing and Video Processing

      Pubricized:
    2014/11/20
      Vol:
    E98-D No:3
      Page(s):
    726-727

    In this letter, we propose a novel Uniformity-Approximated Histogram Equalization (UAHE) algorithm to enhance the image as well as to preserve the image features. First, the UAHE algorithm generates the image histogram and computes the average value of all bins as the histogram threshold. In order to approximate the uniform histogram, the bins of image histograms greater than the above threshold are clipped, and the subtracted counts are averaged and uniformly assigned to the remaining bins lower than the threshold. The approximated uniform histogram is then applied to generate the intensity transformation function for image contrast enhancement. Experimental results show that our algorithm achieves the maximum entropy as well as the feature similarity values for image contrast enhancement.

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