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Hideaki TAKADA Shiro SUYAMA Kenji NAKAZAWA
We are developing a simple three-dimensional (3-D) display method that uses only two transparent images using luminance division displays without any extra equipment. This method can be applied to not only electronic displays but also the printed sheets. The method utilizes a 3-D visual illusion in which two ordinary images with many edges can be perceived as an apparent 3-D image with continuous depth between the two image planes, when two identical images are overlapped from the midpoint of the observer's eyes and their optical-density ratio is changed according to the desired image depths. We can use transparent printed sheets or transparent liquid crystal displays to display two overlapping transparent images using this 3-D display method. Subjective test results show that the perceived depths changed continuously as the optical-density ratio changed. Deviations of the perceived depths from the average for each observer were sufficiently small. The depths perceived by all six observers coincided well.
Keiji HIRATA Yasunori HARADA Toshihiro TAKADA Naomi YAMASHITA Shigemi AOYAGI Yoshinari SHIRAI Katsuhiko KAJI Junji YAMATO Kenji NAKAZAWA
We propose a 2D display and camera arrangement for video communication systems that supports both spatial information between distant sites and user mobility. The implementation of this arrangement is called the "surrounding back screen method." The method enables users to freely come from and go into other users' spaces and provides every user with the direct pointing capability, since there is no apparent spatial barrier separating users, unlike the case of conventional video communication systems. In this paper, we introduce two properties ("sharedness" and "exclusiveness") and three parameters (a distance and two angles) to represent the geometrical relationship between two users. These properties and parameters are used to classify the shared spaces created by a video communication system and to investigate the surrounding back screen method. Furthermore, to demonstrate and explore our surrounding back screen method, we have developed a prototype system, called t-Room. Taking into account practical situations, we studied a practical case where two t-Rooms with different layouts are connected.
Kenji NAKAZAWA Shinichi SHIWA Tadahiko KOMATSU Susumu ICHINOSE
This paper discusses how to achieve eye contact in teleconferences attended by two or three conferees through a "Private Display Method." This method, which allows several images to be simultaneously displayed on a single screen, makes it possible to achieve eye contact. Each conferee can see a unique image, which is captured by a camera, which effectively acts as a substitute for the conferee in a counterparts room. The unique image is selected by a duoble-lenticular lens from images from two or three projectors. The effectiveness of the private display method has been demonstrated by ray-tracing simulation and by using a 50 double-lenticular screen. A prototype teleconferencing system for two persons was constructed with the 50 double-lenticular screen, a semi transparent silver coated mirror, two projectors and two cameras. Eye-contact with all counterparts can be achieved with the prototype teleconference system. The private display method is a promising way of achieving eye contact in teleconferences attended by two or three conferees.