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Xianwei LI Bo GU Cheng ZHANG Zhi LIU Kyoko YAMORI Yoshiaki TANAKA
In recent years, the adoption of Software as a Service (SaaS) cloud services has surpassed that of Infrastructure as a Service (IaaS) cloud service and is now the focus of attention in cloud computing. The cloud market is becoming highly competitive owing to the increasing number of cloud service providers (CSPs), who are likely to exhibit different cloud capacities, i.e., the cloud market is heterogeneous. Moreover, as different users generally exhibit different Quality of Service (QoS) preferences, it is challenging to set prices for cloud services of good QoS. In this study, we investigate the price competition in the heterogeneous cloud market where two SaaS providers, denoted by CSP1 and CSP2, lease virtual machine (VM) instances from IaaS providers to offer cloud-based application services to users. We assume that CSP1 only has M/M/1 queue of VM instances owing to its limited cloud resources, whereas CSP2 has M/M/∞ queue of VM instances reflecting its adequate resources. We consider two price competition scenarios in which two CSPs engage in two games: one is a noncooperative strategic game (NSG) where the two CSPs set prices simultaneously and the other is a Stackelberg game (SG) where CSP2 sets the price first as the leader and is followed by CSP1, who sets the price in response to CSP2. Each user decides which cloud services to purchase (if purchases are to be made) based on the prices and QoS. The NSG scenario corresponds to the practical cloud market, where two CSPs with different cloud capacities begin to offer cloud services simultaneously; meanwhile, the SG scenario covers the instance where a more recent CSP plans to enter a cloud market whose incumbent CSP has larger cloud resources. Equilibrium is achieved in each of the scenarios. Numerical results are presented to verify our theoretical analysis.
Daxiu ZHANG Xianwei LI Bo WEI Yukun SHI
With the increase of the number of Mobile User Equipments (MUEs), numerous tasks that with high requirements of resources are generated. However, the MUEs have limited computational resources, computing power and storage space. In this paper, a joint coverage constrained task offloading and resource allocation method based on deep reinforcement learning is proposed. The aim is offloading the tasks that cannot be processed locally to the edge servers to alleviate the conflict between the resource constraints of MUEs and the high performance task processing. The studied problem considers the dynamic variability and complexity of the system model, coverage, offloading decisions, communication relationships and resource constraints. An entropy weight method is used to optimize the resource allocation process and balance the energy consumption and execution time. The results of the study show that the number of tasks and MUEs affects the execution time and energy consumption of the task offloading and resource allocation processes in the interest of the service provider, and enhances the user experience.