Author Search Result

[Author] Yasuyuki SUMI(3hit)

1-3hit
  • Neary: Conversational Field Detection Based on Situated Sound Similarity

    Toshiya NAKAKURA  Yasuyuki SUMI  Toyoaki NISHIDA  

     
    PAPER

      Vol:
    E94-D No:6
      Page(s):
    1164-1172

    This paper proposes a system called Neary that detects conversational fields based on similarity of auditory situation among users. The similarity of auditory situation between each pair of the users is measured by the similarity of frequency property of sound captured by head-worn microphones of the individual users. Neary is implemented with a simple algorithm and runs on portable PCs. Experimental result shows Neary can successfully distinguish groups of conversations and track dynamic changes of them. This paper also presents two examples of Neary deployment to detect user contexts during experience sharing in touring at the zoo and attending an academic conference.

  • Toward Robots as Embodied Knowledge Media

    Toyoaki NISHIDA  Kazunori TERADA  Takashi TAJIMA  Makoto HATAKEYAMA  Yoshiyasu OGASAWARA  Yasuyuki SUMI  Yong XU  Yasser F. O. MOHAMMAD  Kateryna TARASENKO  Taku OHYA  Tatsuya HIRAMATSU  

     
    INVITED PAPER

      Vol:
    E89-D No:6
      Page(s):
    1768-1780

    We describe attempts to have robots behave as embodied knowledge media that will permit knowledge to be communicated through embodied interactions in the real world. The key issue here is to give robots the ability to associate interactions with information content while interacting with a communication partner. Toward this end, we present two contributions in this paper. The first concerns the formation and maintenance of joint intention, which is needed to sustain the communication of knowledge between humans and robots. We describe an architecture consisting of multiple layers that enables interaction with people at different speeds. We propose the use of an affordance-based method for fast interactions. For medium-speed interactions, we propose basing control on an entrainment mechanism. For slow interactions, we propose employing defeasible interaction patterns based on probabilistic reasoning. The second contribution is concerned with the design and implementation of a robot that can listen to a human instructor to elicit knowledge, and present the content of this knowledge to a person who needs it in an appropriate situation. In addition, we discuss future research agenda toward achieving robots serving as embodied knowledge media, and fit the robots-as-embodied-knowledge-media view in a larger perspective of Conversational Informatics.

  • Activating Group Discussion by Topic Providing Bots

    Shota KUSAJIMA  Yasuyuki SUMI  

     
    PAPER-Creativity Support Systems and Decision Support Systems

      Pubricized:
    2018/01/19
      Vol:
    E101-D No:4
      Page(s):
    856-864

    Online chat systems, e.g.., Twitter and Slack, have been used in academic conferences or study meetings as a means of instant discussion and sharing related information alongside a real presentation. We propose a system for activating online discussion by providing a bot that suggests webpages related to current timeline of the discussion. Our system generates keyword vectors according to discussion timeline, searches best related webpages from several web sites, and timely provides these pages to the discussion timeline. This paper describes deployments of our system in two types of meetings: lightning talk format meetings and group meetings; and daily exchanges using online chat system. As a result, we could not find good enough reactions to the bot's postings from meeting participants at the lightning talk format meetings, but we could observe more reactions and progress of discussion caused by the bot's postings at the relaxed meetings and daily exchanges among group members.

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