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Tadahiro FUJIMOTO Yoshio OHNO Kazunobu MURAOKA Norishige CHIBA
Interpolation surfaces, such as Bezier or B-spline surface, are usually used for representing smooth man-made objects and provide an excellent ability to control the shape of a surface by intuitively moving control points. In contrast, the fractal technique is used for creating various complex shapes, mainly of natural objects, that have self-similarity using simple procedures. We have proposed the "wrinkly surface (WR surface)" for combining the advantages of interpolation surfaces and fractals. In this paper, we propose the expansion of the construction scheme of the WR surface to irregular meshes. Control points of a WR surface are interpolated using the "Iterated Shuffle Transformation (IST)." Therefore, in order to achieve the expansion, we first generalize the IST on code spaces, and then propose multi-dimensional IST defined on geometric spaces. By creating various shape model examples, we demonstrate the usefulness of the WR surface as a modeling tool.
This paper presents a method for lossy compression of digital video data by parametric line and Natural cubic spline approximation. The method estimates the variation of pixel values in the temporal dimension by taking group of pixels together as keyblocks and interpolating them in Euclidean space. Break and fit criterion is used to minimize the number of keyblocks required for encoding and decoding of approximated data. Each group of pixels at fixed spatial location is encoded/decoded independently. The proposed method can easily be incorporated in the existing video data compression techniques based on Discrete Cosine Transform or Wavelet Transform.