Group Synchronization for Haptic Media in a Networked Real-Time Game

Yutaka ISHIBASHI, Hiroyuki KANEOKA

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Summary :

This paper investigates the effects of group (or inter-destination) synchronization control over haptic media in a networked game where two players move objects competitively by manipulating haptic interface devices. The group synchronization control adjusts the output timing of haptic media among multiple players. By experiment, we demonstrate the effectiveness of the control. We also discuss the fairness between the two players quantitatively.

Publication
IEICE TRANSACTIONS on Communications Vol.E89-B No.2 pp.313-319
Publication Date
2006/02/01
Publicized
Online ISSN
1745-1345
DOI
10.1093/ietcom/e89-b.2.313
Type of Manuscript
Special Section PAPER (Special Section on Multimedia QoS Evaluation and Management Technologies)
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