This paper describes a design method of stuff synchronization circuit for High-definition Television (HDTV) transmission to reduce stuff jitter, one of the greatest problems in video transmission through plural Synchronous Digital Hierarchy (SDH) networks operating with different frequency sources. First, we determine the quantity of stuff jitter in SDH networks using the pointer mechanism and Administration Unit (AU) pointer bytes. From the results of a subjective test conducted for HDTV, we show that the minimum noticeable jitter is 3.6 nsec in using a color-bar pattern as a test image and a sinusoidal wave as a jitter signal. These results are used to describe the effect of stuff jitter on picture quality. We then introduce a distributed destuffing method at the receiving end, and show that jitter can be reduced by about 32dB in a 622Mbps rate system. Based on these results, we finally show that the cut-off frequency of the clock recovery PLL for distributed destuffing is more than 10 times higher than that required by conventional destuffing. This reduces the pull-in time by more than 99.9%.
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Yasuyuki OKUMURA, Ryozo KISHIMOTO, "Stuff Synchronization Circuit Design for HDTV Transmission on SDH Network" in IEICE TRANSACTIONS on Communications,
vol. E77-B, no. 12, pp. 1614-1620, December 1994, doi: .
Abstract: This paper describes a design method of stuff synchronization circuit for High-definition Television (HDTV) transmission to reduce stuff jitter, one of the greatest problems in video transmission through plural Synchronous Digital Hierarchy (SDH) networks operating with different frequency sources. First, we determine the quantity of stuff jitter in SDH networks using the pointer mechanism and Administration Unit (AU) pointer bytes. From the results of a subjective test conducted for HDTV, we show that the minimum noticeable jitter is 3.6 nsec in using a color-bar pattern as a test image and a sinusoidal wave as a jitter signal. These results are used to describe the effect of stuff jitter on picture quality. We then introduce a distributed destuffing method at the receiving end, and show that jitter can be reduced by about 32dB in a 622Mbps rate system. Based on these results, we finally show that the cut-off frequency of the clock recovery PLL for distributed destuffing is more than 10 times higher than that required by conventional destuffing. This reduces the pull-in time by more than 99.9%.
URL: https://globals.ieice.org/en_transactions/communications/10.1587/e77-b_12_1614/_p
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@ARTICLE{e77-b_12_1614,
author={Yasuyuki OKUMURA, Ryozo KISHIMOTO, },
journal={IEICE TRANSACTIONS on Communications},
title={Stuff Synchronization Circuit Design for HDTV Transmission on SDH Network},
year={1994},
volume={E77-B},
number={12},
pages={1614-1620},
abstract={This paper describes a design method of stuff synchronization circuit for High-definition Television (HDTV) transmission to reduce stuff jitter, one of the greatest problems in video transmission through plural Synchronous Digital Hierarchy (SDH) networks operating with different frequency sources. First, we determine the quantity of stuff jitter in SDH networks using the pointer mechanism and Administration Unit (AU) pointer bytes. From the results of a subjective test conducted for HDTV, we show that the minimum noticeable jitter is 3.6 nsec in using a color-bar pattern as a test image and a sinusoidal wave as a jitter signal. These results are used to describe the effect of stuff jitter on picture quality. We then introduce a distributed destuffing method at the receiving end, and show that jitter can be reduced by about 32dB in a 622Mbps rate system. Based on these results, we finally show that the cut-off frequency of the clock recovery PLL for distributed destuffing is more than 10 times higher than that required by conventional destuffing. This reduces the pull-in time by more than 99.9%.},
keywords={},
doi={},
ISSN={},
month={December},}
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TY - JOUR
TI - Stuff Synchronization Circuit Design for HDTV Transmission on SDH Network
T2 - IEICE TRANSACTIONS on Communications
SP - 1614
EP - 1620
AU - Yasuyuki OKUMURA
AU - Ryozo KISHIMOTO
PY - 1994
DO -
JO - IEICE TRANSACTIONS on Communications
SN -
VL - E77-B
IS - 12
JA - IEICE TRANSACTIONS on Communications
Y1 - December 1994
AB - This paper describes a design method of stuff synchronization circuit for High-definition Television (HDTV) transmission to reduce stuff jitter, one of the greatest problems in video transmission through plural Synchronous Digital Hierarchy (SDH) networks operating with different frequency sources. First, we determine the quantity of stuff jitter in SDH networks using the pointer mechanism and Administration Unit (AU) pointer bytes. From the results of a subjective test conducted for HDTV, we show that the minimum noticeable jitter is 3.6 nsec in using a color-bar pattern as a test image and a sinusoidal wave as a jitter signal. These results are used to describe the effect of stuff jitter on picture quality. We then introduce a distributed destuffing method at the receiving end, and show that jitter can be reduced by about 32dB in a 622Mbps rate system. Based on these results, we finally show that the cut-off frequency of the clock recovery PLL for distributed destuffing is more than 10 times higher than that required by conventional destuffing. This reduces the pull-in time by more than 99.9%.
ER -