An Efficient Acoustic Distance Rendering Algorithm for Proximity Control in Virtual Reality Systems

Yonghyun BAEK, Tegyu LEE, Young-cheol PARK

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Summary :

In this letter, we propose an acoustic distance rendering (ADR) algorithm that can efficiently create the proximity effect in virtual reality (VR) systems. By observing the variation of acoustic cues caused by the movement of the sound source in the near field, we develop a model that can closely approximates the near-field transfer function (NFTF). The developed model is used to efficiently compensate for the near-field effect on the head related transfer function (HRTF). The proposed algorithm is implemented and tested in the form of an audio plugin for a VR platform and the test results confirm the efficiency of the proposed algorithm.

Publication
IEICE TRANSACTIONS on Fundamentals Vol.E100-A No.12 pp.3054-3060
Publication Date
2017/12/01
Publicized
Online ISSN
1745-1337
DOI
10.1587/transfun.E100.A.3054
Type of Manuscript
LETTER
Category
Digital Signal Processing

Authors

Yonghyun BAEK
  Yonsei University
Tegyu LEE
  Yonsei University, Seoul
Young-cheol PARK
  Yonsei University

Keyword

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