Surface construction is known as a way to visualize volume data. Although currently used algorithms such as marching cubes have good enough quality for volume visualization, they do not ensure adequate surface topology. These algorithms work well when the surface is rather simple. While when complicated, the surface does not separate the internal and external spaces, that is, there exist some holes on the surface, or exist redundant overlaps or self-intersection. Actually, adequate surface topology is important not only for visualization but for laser stereolithography, which creates real 3D plastic objects. In the present paper, we propose a new method that produces a set of triangular patches from a given volume data. The fact that the set of patches has no holes, no redundancy, no self-intersection, and has orientable closed surface topology is shown.
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Takanori NAGAE, Takeshi AGUI, Hiroshi NAGAHASHI, "Orientable Closed Surface Construction from Volume Data" in IEICE TRANSACTIONS on Information,
vol. E76-D, no. 2, pp. 269-273, February 1993, doi: .
Abstract: Surface construction is known as a way to visualize volume data. Although currently used algorithms such as marching cubes have good enough quality for volume visualization, they do not ensure adequate surface topology. These algorithms work well when the surface is rather simple. While when complicated, the surface does not separate the internal and external spaces, that is, there exist some holes on the surface, or exist redundant overlaps or self-intersection. Actually, adequate surface topology is important not only for visualization but for laser stereolithography, which creates real 3D plastic objects. In the present paper, we propose a new method that produces a set of triangular patches from a given volume data. The fact that the set of patches has no holes, no redundancy, no self-intersection, and has orientable closed surface topology is shown.
URL: https://globals.ieice.org/en_transactions/information/10.1587/e76-d_2_269/_p
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@ARTICLE{e76-d_2_269,
author={Takanori NAGAE, Takeshi AGUI, Hiroshi NAGAHASHI, },
journal={IEICE TRANSACTIONS on Information},
title={Orientable Closed Surface Construction from Volume Data},
year={1993},
volume={E76-D},
number={2},
pages={269-273},
abstract={Surface construction is known as a way to visualize volume data. Although currently used algorithms such as marching cubes have good enough quality for volume visualization, they do not ensure adequate surface topology. These algorithms work well when the surface is rather simple. While when complicated, the surface does not separate the internal and external spaces, that is, there exist some holes on the surface, or exist redundant overlaps or self-intersection. Actually, adequate surface topology is important not only for visualization but for laser stereolithography, which creates real 3D plastic objects. In the present paper, we propose a new method that produces a set of triangular patches from a given volume data. The fact that the set of patches has no holes, no redundancy, no self-intersection, and has orientable closed surface topology is shown.},
keywords={},
doi={},
ISSN={},
month={February},}
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TY - JOUR
TI - Orientable Closed Surface Construction from Volume Data
T2 - IEICE TRANSACTIONS on Information
SP - 269
EP - 273
AU - Takanori NAGAE
AU - Takeshi AGUI
AU - Hiroshi NAGAHASHI
PY - 1993
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E76-D
IS - 2
JA - IEICE TRANSACTIONS on Information
Y1 - February 1993
AB - Surface construction is known as a way to visualize volume data. Although currently used algorithms such as marching cubes have good enough quality for volume visualization, they do not ensure adequate surface topology. These algorithms work well when the surface is rather simple. While when complicated, the surface does not separate the internal and external spaces, that is, there exist some holes on the surface, or exist redundant overlaps or self-intersection. Actually, adequate surface topology is important not only for visualization but for laser stereolithography, which creates real 3D plastic objects. In the present paper, we propose a new method that produces a set of triangular patches from a given volume data. The fact that the set of patches has no holes, no redundancy, no self-intersection, and has orientable closed surface topology is shown.
ER -