This paper describes the architecture and storage structure of a new interactive multimedia information system called VideoReality. VideoReality is based on a visual conducting model, which describes the information retrieval process that occurs when people observe visible objects in the real world. VideoReality provides a spatial and temporal spread of a virtual video space from a set of stored video streams. The video space has a three-layered structure similar to that of the ANSI/X3/SPARC three-schema architecture. Users can move their eyes and watch objects freely in the video space, just as if they were viewing the real world. This paper also presents a prototype application system called
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Ryoji KATAOKA, Tetsuji SATOH, Ushio INOUE, "Architecture and Storage Structure of an Interactive Multimedia Information System" in IEICE TRANSACTIONS on Information,
vol. E78-D, no. 11, pp. 1354-1361, November 1995, doi: .
Abstract: This paper describes the architecture and storage structure of a new interactive multimedia information system called VideoReality. VideoReality is based on a visual conducting model, which describes the information retrieval process that occurs when people observe visible objects in the real world. VideoReality provides a spatial and temporal spread of a virtual video space from a set of stored video streams. The video space has a three-layered structure similar to that of the ANSI/X3/SPARC three-schema architecture. Users can move their eyes and watch objects freely in the video space, just as if they were viewing the real world. This paper also presents a prototype application system called
URL: https://globals.ieice.org/en_transactions/information/10.1587/e78-d_11_1354/_p
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@ARTICLE{e78-d_11_1354,
author={Ryoji KATAOKA, Tetsuji SATOH, Ushio INOUE, },
journal={IEICE TRANSACTIONS on Information},
title={Architecture and Storage Structure of an Interactive Multimedia Information System},
year={1995},
volume={E78-D},
number={11},
pages={1354-1361},
abstract={This paper describes the architecture and storage structure of a new interactive multimedia information system called VideoReality. VideoReality is based on a visual conducting model, which describes the information retrieval process that occurs when people observe visible objects in the real world. VideoReality provides a spatial and temporal spread of a virtual video space from a set of stored video streams. The video space has a three-layered structure similar to that of the ANSI/X3/SPARC three-schema architecture. Users can move their eyes and watch objects freely in the video space, just as if they were viewing the real world. This paper also presents a prototype application system called
keywords={},
doi={},
ISSN={},
month={November},}
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TY - JOUR
TI - Architecture and Storage Structure of an Interactive Multimedia Information System
T2 - IEICE TRANSACTIONS on Information
SP - 1354
EP - 1361
AU - Ryoji KATAOKA
AU - Tetsuji SATOH
AU - Ushio INOUE
PY - 1995
DO -
JO - IEICE TRANSACTIONS on Information
SN -
VL - E78-D
IS - 11
JA - IEICE TRANSACTIONS on Information
Y1 - November 1995
AB - This paper describes the architecture and storage structure of a new interactive multimedia information system called VideoReality. VideoReality is based on a visual conducting model, which describes the information retrieval process that occurs when people observe visible objects in the real world. VideoReality provides a spatial and temporal spread of a virtual video space from a set of stored video streams. The video space has a three-layered structure similar to that of the ANSI/X3/SPARC three-schema architecture. Users can move their eyes and watch objects freely in the video space, just as if they were viewing the real world. This paper also presents a prototype application system called
ER -