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Miyoung KANG Jin-Young CHOI Inhye KANG Hee Hwan KWAK So Jin AHN Myung-Ki SHIN
SDN (Software-Defined Networking) enables software applications to program individual network devices dynamically and therefore control the behavior of the network as a whole. Incomplete programming and/or inconsistency with the network policy of SDN software applications may lead to verification issues. The objective of this paper is to describe the formal modeling that uses the process algebra called pACSR and then suggest a method to verify the firewall application running on top of the SDN controller. The firewall rules are translated into a pACSR process which acts as the specification, and packet's behaviors in SDN are also translated to a pACSR process which is a role as the implementation. Then we prove the correctness by checking whether the parallel composition of two pACSR processes is deadlock-free. Moreover, in the case of network topology changes, our verification can be directly applied to check whether any mismatches or inconsistencies will occur.
Isao YAGI Yoshiaki TAKATA Hiroyuki SEKI
This paper proposes an event-based transition system called A-LTS. An A-LTS is a simple system consisting of two agents, a basic program and a monitor. The monitor observes the behavior of the basic program and if the behavior matches some pre-defined pattern, then the monitor interrupts the execution of the basic program and possibly triggers the execution of another specific program. An A-LTS models a common feature found in recent software technologies such as Aspect-Oriented Programming (AOP), history-based access control and active database. We investigate the expressive power of A-LTS and show that it is strictly stronger than finite state machines and strictly weaker than pushdown automata (PDA). This implies that the model checking problem for A-LTS is decidable. It is also shown that the expressive power of A-LTS, linear context-free grammar and deterministic PDA are mutually incomparable. We also discuss the relationship between A-LTS and pointcut/advice in AOP.
Toshiyuki MIYAMOTO Sadatoshi KUMAGAI
Petri nets are a well-known graphical and modeling tool for concurrent and distributed systems, and there have been many results on the theory, and also on practical applications. In the last decade, various Object-Oriented Petri nets (OO-nets) are proposed. As object orientation was adopted for programming languages, extension to OO-nets inspired from object-oriented programming is a natural flow. This article presents state-of-the-art on OO-nets.
Analysis of concurrent systems, such as computer/communication networks and manufacturing systems, usually employs formal discrete event models. The analysis then includes model validation, property verification, and performance evaluation of such models. The DEVS (Discrete Event Systems Specification) formalism is a well-known formal modeling framework which supports specification of discrete event models in a hierarchical, modular manner. While validation and verification using formal models may not resort to discrete event simulation, accurate performance evaluation must employ discrete event simulation of formal models. Since formal models, such as DEVS models, explicitly represent communication semantics between component models, their simulation cost is much higher than using simulation languages with informal models. This paper proposes a method for simulation speedup in performance evaluation of concurrent systems using DEVS models. The method is viewed as a compiled simulation technique which eliminates run-time interpretation of communication paths between component models. The elimination has been done by a behavior-preserved transformation method, called model composition, which is based on the closed under coupling property in DEVS theory. Experimental results show that the simulation speed of transformed DEVS models is about 14 times faster than original ones.
Yi ZHOU Tadao MURATA Thomas DEFANTI Hui ZHANG
Despite their attractive properties, networked virtual environments (net-VEs) are notoriously difficult to design, implement and test due to the concurrency, real-time and networking features in these systems. The current practice for net-VE design is basically trial and error, empirical, and totally lacks formal methods. This paper proposes to apply a Petri net formal modeling technique to a net-VE: NICE (Narrative Immersive Constructionist/Collaborative Environment), predict the net-VE performance based on simulation, and improve the net-VE performance. NICE is essentially a network of collaborative virtual reality systems called CAVE-(CAVE Automatic Virtual Environment). First, we present extended fuzzy-timing Petri net models of both CAVE and NICE. Then, by using these models and Design/CPN as the simulation tool, we have conducted various simulations to study real-time behavior, network effects and performance (latencies and jitters) of NICE. Our simulation results are consistent with experimental data.