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[Keyword] sound source orientation(2hit)

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  • An Estimation Method of Sound Source Orientation Using Eigenspace Variation of Spatial Correlation Matrix

    Kenta NIWA  Yusuke HIOKA  Sumitaka SAKAUCHI  Ken'ichi FURUYA  Yoichi HANEDA  

     
    PAPER-Engineering Acoustics

      Vol:
    E96-A No:9
      Page(s):
    1831-1839

    A method to estimate sound source orientation in a reverberant room using a microphone array is proposed. We extend the conventional modeling of a room transfer function based on the image method in order to take into account the directivity of a sound source. With this extension, a transfer function between a sound source and a listener (or a microphone) is described by the superposition of transfer functions from each image source to the listener multiplied by the source directivity; thus, the sound source orientation can be estimated by analyzing how the image sources are distributed (power distribution of image sources) from observed signals. We applied eigenvalue analysis to the spatial correlation matrix of the microphone array observation to obtain the power distribution of image sources. Bsed on the assumption that the spatial correlation matrix for each set of source position and orientation is known a priori, the variation of the eigenspace can be modeled. By comparing the eigenspace of observed signals and that of pre-learned models, we estimated the sound source orientation. Through experiments using seven microphones, the sound source orientation was estimated with high accuracy by increasing the reverberation time of a room.

  • A Proposal of Five-Degree-of-Freedom 3D Nonverbal Voice Interface

    Tatsuhiro YONEKURA  Rikako NARISAWA  Yoshiki WATANABE  

     
    PAPER-Human Communications and Ergonomics

      Vol:
    E79-A No:2
      Page(s):
    242-247

    This paper proposes a new emphasizing three-dimensional pointing device considering user friendliness and lack of cable clutter. The proposed method utilizes five degrees of freedom via the medium of non-verbal voice of human. That is, the spatial direction of the sound source, the type of the voice phoneme and the tone of the voice phoneme are utilized. The input voice is analyzed regarding the above factors and then taking proper effects as previously defined for human interface. In this paper the estimated spatial direction is used for three-dimensional movement for the virtual object as three degrees of freedom. Both of the type and the tone of the voice phoneme are used for remaining two degrees of freedom. Since vocalization of nonverbal human voice is an everyday task, and the intonation of the voice can be quite easily and intentionally controlled by human vocal ability, the proposed scheme is a new three-dimensional spatial interaction medium. In this sense, this paper realizes a cost-effective and handy nonverbal interface scheme without any artificial wearing materials which might give a physical and psychological fatigue. By using the prototype the authors evaluate the performance of the scheme from both of static and dynamic points of view and show some advantages of look and feel, and then prospect possibilities of the application for the proposed scheme.

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