In this paper, we present a simple and practical method for determining the front-facing polygons for static, dynamic, and deformable objects. The object space is considered a set of open-frustum regions. A bit string associated with each region records polygons for their extended positive half space intersecting the corresponding region. For a given viewpoint, the bit string of the set of the front facing polygons can be determined in a constant time. While objects continuously keep deforming and/or remain in motion in each frame, we update set of bit strings, determined as minimal as possible by the spatial coherence, making our method still perform efficiently.
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Hsien-Hsi HSIEH, Wen-Kai TAI, "Determining Front-Facing Polygons for Dynamic and Deformable Objects" in IEICE TRANSACTIONS on Information,
vol. E88-D, no. 5, pp. 1050-1059, May 2005, doi: 10.1093/ietisy/e88-d.5.1050.
Abstract: In this paper, we present a simple and practical method for determining the front-facing polygons for static, dynamic, and deformable objects. The object space is considered a set of open-frustum regions. A bit string associated with each region records polygons for their extended positive half space intersecting the corresponding region. For a given viewpoint, the bit string of the set of the front facing polygons can be determined in a constant time. While objects continuously keep deforming and/or remain in motion in each frame, we update set of bit strings, determined as minimal as possible by the spatial coherence, making our method still perform efficiently.
URL: https://globals.ieice.org/en_transactions/information/10.1093/ietisy/e88-d.5.1050/_p
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@ARTICLE{e88-d_5_1050,
author={Hsien-Hsi HSIEH, Wen-Kai TAI, },
journal={IEICE TRANSACTIONS on Information},
title={Determining Front-Facing Polygons for Dynamic and Deformable Objects},
year={2005},
volume={E88-D},
number={5},
pages={1050-1059},
abstract={In this paper, we present a simple and practical method for determining the front-facing polygons for static, dynamic, and deformable objects. The object space is considered a set of open-frustum regions. A bit string associated with each region records polygons for their extended positive half space intersecting the corresponding region. For a given viewpoint, the bit string of the set of the front facing polygons can be determined in a constant time. While objects continuously keep deforming and/or remain in motion in each frame, we update set of bit strings, determined as minimal as possible by the spatial coherence, making our method still perform efficiently.},
keywords={},
doi={10.1093/ietisy/e88-d.5.1050},
ISSN={},
month={May},}
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TY - JOUR
TI - Determining Front-Facing Polygons for Dynamic and Deformable Objects
T2 - IEICE TRANSACTIONS on Information
SP - 1050
EP - 1059
AU - Hsien-Hsi HSIEH
AU - Wen-Kai TAI
PY - 2005
DO - 10.1093/ietisy/e88-d.5.1050
JO - IEICE TRANSACTIONS on Information
SN -
VL - E88-D
IS - 5
JA - IEICE TRANSACTIONS on Information
Y1 - May 2005
AB - In this paper, we present a simple and practical method for determining the front-facing polygons for static, dynamic, and deformable objects. The object space is considered a set of open-frustum regions. A bit string associated with each region records polygons for their extended positive half space intersecting the corresponding region. For a given viewpoint, the bit string of the set of the front facing polygons can be determined in a constant time. While objects continuously keep deforming and/or remain in motion in each frame, we update set of bit strings, determined as minimal as possible by the spatial coherence, making our method still perform efficiently.
ER -