Motion estimation (ME) is a key encoding component of almost all modern video coding standards. ME contributes significantly to video coding efficiency, but, it also consumes the most power of any component in a video encoder. In this paper, an ME processor with 3D stacked memory architecture is proposed to reduce memory and core power consumption. First, a memory die is designed and stacked with ME die. By adding face-to-face (F2F) pads and through-silicon-via (TSV) definitions, 2D electronic design automation (EDA) tools can be extended to support the proposed 3D stacking architecture. Moreover, a special memory controller is applied to control data transmission and timing between the memory die and the ME processor die. Finally, a 3D physical design is completed for the entire system. This design includes TSV/F2F placement, floor plan optimization, and power network generation. Compared to 2D technology, the number of input/output (IO) pins is reduced by 77%. After optimizing the floor plan of the processor die and memory die, the routing wire lengths are reduced by 13.4% and 50%, respectively. The stacking static random access memory contributes the most power reduction in this work. The simulation results show that the design can support real-time 720p @ 60fps encoding at 8MHz using less than 65mW in power, which is much better compared to the state-of-the-art ME processor.
Shuping ZHANG
Waseda University
Jinjia ZHOU
Waseda University
Dajiang ZHOU
Waseda University
Shinji KIMURA
Waseda University
Satoshi GOTO
Waseda University
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Shuping ZHANG, Jinjia ZHOU, Dajiang ZHOU, Shinji KIMURA, Satoshi GOTO, "Low-Power Motion Estimation Processor with 3D Stacked Memory" in IEICE TRANSACTIONS on Fundamentals,
vol. E98-A, no. 7, pp. 1431-1441, July 2015, doi: 10.1587/transfun.E98.A.1431.
Abstract: Motion estimation (ME) is a key encoding component of almost all modern video coding standards. ME contributes significantly to video coding efficiency, but, it also consumes the most power of any component in a video encoder. In this paper, an ME processor with 3D stacked memory architecture is proposed to reduce memory and core power consumption. First, a memory die is designed and stacked with ME die. By adding face-to-face (F2F) pads and through-silicon-via (TSV) definitions, 2D electronic design automation (EDA) tools can be extended to support the proposed 3D stacking architecture. Moreover, a special memory controller is applied to control data transmission and timing between the memory die and the ME processor die. Finally, a 3D physical design is completed for the entire system. This design includes TSV/F2F placement, floor plan optimization, and power network generation. Compared to 2D technology, the number of input/output (IO) pins is reduced by 77%. After optimizing the floor plan of the processor die and memory die, the routing wire lengths are reduced by 13.4% and 50%, respectively. The stacking static random access memory contributes the most power reduction in this work. The simulation results show that the design can support real-time 720p @ 60fps encoding at 8MHz using less than 65mW in power, which is much better compared to the state-of-the-art ME processor.
URL: https://globals.ieice.org/en_transactions/fundamentals/10.1587/transfun.E98.A.1431/_p
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@ARTICLE{e98-a_7_1431,
author={Shuping ZHANG, Jinjia ZHOU, Dajiang ZHOU, Shinji KIMURA, Satoshi GOTO, },
journal={IEICE TRANSACTIONS on Fundamentals},
title={Low-Power Motion Estimation Processor with 3D Stacked Memory},
year={2015},
volume={E98-A},
number={7},
pages={1431-1441},
abstract={Motion estimation (ME) is a key encoding component of almost all modern video coding standards. ME contributes significantly to video coding efficiency, but, it also consumes the most power of any component in a video encoder. In this paper, an ME processor with 3D stacked memory architecture is proposed to reduce memory and core power consumption. First, a memory die is designed and stacked with ME die. By adding face-to-face (F2F) pads and through-silicon-via (TSV) definitions, 2D electronic design automation (EDA) tools can be extended to support the proposed 3D stacking architecture. Moreover, a special memory controller is applied to control data transmission and timing between the memory die and the ME processor die. Finally, a 3D physical design is completed for the entire system. This design includes TSV/F2F placement, floor plan optimization, and power network generation. Compared to 2D technology, the number of input/output (IO) pins is reduced by 77%. After optimizing the floor plan of the processor die and memory die, the routing wire lengths are reduced by 13.4% and 50%, respectively. The stacking static random access memory contributes the most power reduction in this work. The simulation results show that the design can support real-time 720p @ 60fps encoding at 8MHz using less than 65mW in power, which is much better compared to the state-of-the-art ME processor.},
keywords={},
doi={10.1587/transfun.E98.A.1431},
ISSN={1745-1337},
month={July},}
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TY - JOUR
TI - Low-Power Motion Estimation Processor with 3D Stacked Memory
T2 - IEICE TRANSACTIONS on Fundamentals
SP - 1431
EP - 1441
AU - Shuping ZHANG
AU - Jinjia ZHOU
AU - Dajiang ZHOU
AU - Shinji KIMURA
AU - Satoshi GOTO
PY - 2015
DO - 10.1587/transfun.E98.A.1431
JO - IEICE TRANSACTIONS on Fundamentals
SN - 1745-1337
VL - E98-A
IS - 7
JA - IEICE TRANSACTIONS on Fundamentals
Y1 - July 2015
AB - Motion estimation (ME) is a key encoding component of almost all modern video coding standards. ME contributes significantly to video coding efficiency, but, it also consumes the most power of any component in a video encoder. In this paper, an ME processor with 3D stacked memory architecture is proposed to reduce memory and core power consumption. First, a memory die is designed and stacked with ME die. By adding face-to-face (F2F) pads and through-silicon-via (TSV) definitions, 2D electronic design automation (EDA) tools can be extended to support the proposed 3D stacking architecture. Moreover, a special memory controller is applied to control data transmission and timing between the memory die and the ME processor die. Finally, a 3D physical design is completed for the entire system. This design includes TSV/F2F placement, floor plan optimization, and power network generation. Compared to 2D technology, the number of input/output (IO) pins is reduced by 77%. After optimizing the floor plan of the processor die and memory die, the routing wire lengths are reduced by 13.4% and 50%, respectively. The stacking static random access memory contributes the most power reduction in this work. The simulation results show that the design can support real-time 720p @ 60fps encoding at 8MHz using less than 65mW in power, which is much better compared to the state-of-the-art ME processor.
ER -