Zhengxue CHENG Heming SUN Dajiang ZHOU Shinji KIMURA
High Efficiency Video Coding (HEVC/H.265) obtains 50% bit rate reduction than H.264/AVC standard with comparable quality at the cost of high computational complexity. Merge mode is one of the most important new features introduced in HEVC's inter prediction. Merge mode and traditional inter mode consume about 90% of the total encoding time. To address this high complexity, this paper utilizes the merge mode to accelerate inter prediction by four strategies. 1) A merge candidate decision is proposed by the sum of absolute transformed difference (SATD) cost. 2) An early merge termination is presented with more than 90% accuracy. 3) Due to the compensation effect of merge candidates, symmetric motion partition (SMP) mode is disabled for non-8×8 coding units (CUs). 4) A fast coding unit filtering strategy is proposed to reduce the number of CUs which need to be fine-processed. Experimental results demonstrate that our fast strategies can achieve 35.4%-58.7% time reduction with 0.68%-1.96% BD-rate increment in RA case. Compared with similar works, the proposed strategies are not only among the best performing in average-case complexity reduction, but also notably outperforming in the worst cases.
Xianmin CHEN Peilin LIU Dajiang ZHOU Jiayi ZHU Xingguang PAN Satoshi GOTO
Motion compensation is widely used in many video coding standards. Due to its bandwidth requirement and complexity, motion compensation is one of the most challenging parts in the design of high definition video decoder. In this paper, we propose a high performance and low bandwidth motion compensation design, which supports H.264/AVC, MPEG-1/2 and Chinese AVS standards. We introduce a 2-Dimensional cache that can greatly reduce the external bandwidth requirement. Similarities among the 3 standards are also explored to reduce hardware cost. We also propose a block-pipelining strategy to conceal the long latency of external memory access. Experimental results show that our motion compensation design can reduce the bandwidth by 74% in average and it can real-time decode 1920x1088@30 fps video stream at 80 MHz.
Dajiang ZHOU Jinjia ZHOU Satoshi GOTO
In the latest video coding frameworks, efficiency of motion vector (MV) coding is becoming increasingly important because of the growing bit rate portion of motion information. However, neither the conventional median predictor, nor the newer schemes such as the minimum bit rate prediction scheme and the hybrid scheme, can effectively eliminate the local redundancy of motion vectors. In this paper, we present the prioritized reference decision scheme for efficient motion vector coding, based on the H.264/AVC framework. This scheme makes use of a boolean indicator to specify whether the median predictor is to be used for the current MV or not. If not, the median prediction is considered not suitable for the current MV, and this information is used for refining the possible space of a group of reference MVs including 4 neighboring MVs and the zero MV. This group of MVs is organized to be a prioritized list so that the reference MV with highest priority is to be selected as the prediction value. Furthermore, the boolean indicators are coded into the modified code words of mb_type and sub_mb_type, so as to reduce the overhead. By applying the proposed scheme, the structure and the applicability problems with the state-of-the-art MBP scheme have been overcome. Experimental result shows that the proposed scheme achieves a considerable reduction of bits for MVDs, compared with the conventional median prediction algorithm. It also achieves a better and much stabler performance than MBP-based MV coding.
Muchen LI Jinjia ZHOU Dajiang ZHOU Xiao PENG Satoshi GOTO
As the successive video compression standard of H.264/AVC, High Efficiency Video Codec (HEVC) will play an important role in video coding area. In the deblocking filter part, HEVC inherits the basic property of H.264/AVC and gives some new features. Based on this variation, this paper introduces a novel dual-mode deblocking filter architecture which could support both of the HEVC and H.264/AVC standards. For HEVC standard, the proposed symmetric unified-cross unit (SUCU) based filtering scheme greatly reduces the design complexity. As a result, processing a 1616 block needs 24 clock cycles. For H.264/AVC standard, it takes 48 clock cycles for a 1616 macro-block (MB). In synthesis result, the proposed architecture occupies 41.6k equivalent gate count at frequency of 200 MHz in SMIC 65 nm library, which could satisfy the throughput requirement of super hi-vision (SHV) on 60 fps. With filter reusing scheme, the universal design for the two standards saves 30% gate counts than the dedicated ones in filter part. In addition, the total power consumption could be reduced by 57.2% with skipping mode when the edges need not be filtered.
Jinjia ZHOU Dajiang ZHOU Xun HE Satoshi GOTO
In this paper, VLSI architecture of a joint parameter decoder is proposed to realize the calculation of motion vector (MV), intra prediction mode (IPM) and boundary strength (BS) for ultra high definition H.264/AVC applications. For this architecture, a 64-cycle-per-MB pipeline with simplified control modes is designed to increase system throughput and reduce hardware cost. Moreover, in order to save memory bandwidth, the data which includes the motion information for the co-located picture and the last decoded line, is pre-processed before being stored to DRAM. A partition based storage format is applied to condense the MB level data, while variable length coding based compression method is utilized to reduce the data size in each partition. Experimental results show our design is capable of real-time 38402160@60 fps decoding at less than 133 MHz, with 37.2 k logic gates. Meanwhile, by applying the proposed scheme, 85-98% bandwidth saving is achieved, compared with storing the original information for every 44 block to DRAM.
Xiongxin ZHAO Xiao PENG Zhixiang CHEN Dajiang ZHOU Satoshi GOTO
Structured quasi-cyclic low-density parity-check (QC-LDPC) codes have been adopted in many wireless communication standards, such as WiMAX, Wi-Fi and WPAN. To completely support the variable code rate (multi-rate) and variable code length (multi-length) implementation for universal applications, the partial-parallel layered LDPC decoder architecture is straightforward and widely used in the decoder design. In this paper, we propose a high parallel LDPC decoder architecture for WiMAX system with dedicated ASIC design. Different from the block by block decoding schedule in most partial-parallel layered architectures, all the messages within each layer are updated simultaneously in the proposed fully-parallel layered decoder architecture. Meanwhile, the message updating is separated into bit-serial style to reduce hardware complexity. A 6-bit implementation is adopted in the decoder chip, since simulations demonstrate that 6-bit quantization is the best trade-off between performance and complexity. Moreover, the two-layer concurrent processing technique is proposed to further increase the parallelism for low code rates. Implementation results show that the decoder chip saves 22.2% storage bits and only takes 2448 clock cycles per iteration for all the code rates defined in WiMAX standard. It occupies 3.36 mm2 in SMIC 65 nm CMOS process, and realizes 1056 Mbps throughput at 1.2 V, 110 MHz and 10 iterations with 115 mW power occupation, which infers a power efficiency of 10.9 pJ/bit/iteration. The power efficiency is improved 63.6% in normalized comparison with the state-of-art WiMAX LDPC decoder.
Heming SUN Dajiang ZHOU Shuping ZHANG Shinji KIMURA
In this paper, we present a low-power system for the de-quantization and inverse transform of HEVC. Firstly, we present a low-delay circuit to process the coded results of the syntax elements, and then reduce the number of multipliers from 16 to 4 for the de-quantization process of each 4x4 block. Secondly, we give two efficient data mapping schemes for the memory between de-quantization and inverse transform, and the memory for transpose. Thirdly, the zero information is utilized through the whole system. For two memory parts, the write and read operation of zero blocks/ rows/ coefficients can all be skipped to save the power consumption. The results show that up to 86% power consumption can be saved for the memory part under the configuration of “Random-access” and common QPs. For the logical part, the proposed architecture for de-quantization can reduce 77% area consumption. Overall, our system can support real-time coding for 8K x 4K 120fps video sequences and the normalized area consumption can be reduced by 68% compared with the latest work.
Gang HE Dajiang ZHOU Jinjia ZHOU Tianruo ZHANG Satoshi GOTO
Intra coding in H.264/AVC significantly enhances video compression efficiency. However, due to the high data dependency of intra prediction in H.264, both pipelining and parallel processing techniques are limited to be applied. Moreover, it is difficult to get high hardware utilization and throughput because of the long block/MB-level reconstruction loops. This paper proposes a high-performance intra prediction architecture that can support H.264/AVC high profile. The proposed MB/block co-reordering can avoid data dependency and improve pipeline utilization. Therefore, the timing constraint of real-time 40962160 encoding can be achieved with negligible quality loss. 1616 prediction engine and 88 prediction engine work parallel for prediction and coefficients generating. A reordering interlaced reconstruction is also designed for fully pipelined architecture. It takes only 160 cycles to process one macroblock (MB). Hardware utilization of prediction and reconstruction modules is almost 100%. Furthermore, PE-reusable 88 intra predictor and hybrid SAD & SATD mode decision are proposed to save hardware cost. The design is implemented by 90 nm CMOS technology with 113.2 k gates and can encode 40962160 video sequences at 60 fps with operation frequency of 332 MHz.
Heming SUN Dajiang ZHOU Peilin LIU Satoshi GOTO
In this paper, we present an area-efficient 4/8/16/32-point inverse discrete cosine transform (IDCT) architecture for a HEVC decoder. Compared with previous work, this work reduces the hardware cost from two aspects. First, we reduce the logical costs of 1D IDCT by proposing a reordered parallel-in serial-out (RPISO) scheme. By using the RPISO scheme, we can reduce the required calculations for butterfly inputs in each cycle. Secondly, we reduce the area of transpose architecture by proposing a cyclic data mapping scheme that can achieve 100% I/O utilization of each SRAM. To design a fully pipelined 2D IDCT architecture, we propose a pipelining schedule for row and column transform. The results show that the normalized area by maximum throughput for the logical IDCT part can be reduced by 25%, and the memory area can be reduced by 62%. The maximum throughput reaches 1248 Mpixels/s, which can support real-time decoding of a 4K × 2K 60fps video sequence.
Shihao WANG Dajiang ZHOU Jianbin ZHOU Takeshi YOSHIMURA Satoshi GOTO
In this paper, VLSI architecture design of unified motion vector (MV) and boundary strength (BS) parameter decoder (PDec) for 8K UHDTV HEVC decoder is presented. The adoption of new coding tools in PDec, such as Advanced Motion Vector Prediction (AMVP), increases the VLSI hardware realization overhead and memory bandwidth requirement, especially for 8K UHDTV application. We propose four techniques for these challenges. Firstly, this work unifies MV and BS parameter decoders for line buffer memory sharing. Secondly, to support high throughput, we propose the top-level CU-adaptive pipeline scheme by trading off between implementation complexity and performance. Thirdly, PDec process engine with optimizations is adopted for 43.2k area reduction. Finally, PU-based coding scheme is proposed for 30% DRAM bandwidth reduction. In 90nm process, our design costs 93.3k logic gates with 23.0kB line buffer. The proposed architecture can support real-time decoding for 7680x4320@60fps application at 249MHz in the worst case.
Shuping ZHANG Jinjia ZHOU Dajiang ZHOU Shinji KIMURA Satoshi GOTO
Motion estimation (ME) is a key encoding component of almost all modern video coding standards. ME contributes significantly to video coding efficiency, but, it also consumes the most power of any component in a video encoder. In this paper, an ME processor with 3D stacked memory architecture is proposed to reduce memory and core power consumption. First, a memory die is designed and stacked with ME die. By adding face-to-face (F2F) pads and through-silicon-via (TSV) definitions, 2D electronic design automation (EDA) tools can be extended to support the proposed 3D stacking architecture. Moreover, a special memory controller is applied to control data transmission and timing between the memory die and the ME processor die. Finally, a 3D physical design is completed for the entire system. This design includes TSV/F2F placement, floor plan optimization, and power network generation. Compared to 2D technology, the number of input/output (IO) pins is reduced by 77%. After optimizing the floor plan of the processor die and memory die, the routing wire lengths are reduced by 13.4% and 50%, respectively. The stacking static random access memory contributes the most power reduction in this work. The simulation results show that the design can support real-time 720p @ 60fps encoding at 8MHz using less than 65mW in power, which is much better compared to the state-of-the-art ME processor.
Jianbin ZHOU Dajiang ZHOU Shihao WANG Takeshi YOSHIMURA Satoshi GOTO
8K Ultra High Definition Television (UHDTV) requires extremely high throughput for video decoding based on H.265. In H.265, intra coding could significantly enhance video compression efficiency, at the expense of an increased computational complexity compared with H.264. For intra prediction of 8K UHDTV real-time H.265 decoding, the joint complexity and throughput issue is more difficult to solve. Therefore, based on the divide-and-conquer strategy, we propose a new VLSI architecture in this paper, including two techniques, in order to achieve 8K UHDTV H.265 intra prediction decoding. The first technique is the LUT based Reference Sample Fetching Scheme (LUT-RSFS), reducing the number of reference samples in the worst case from 99 to 13. It further reduces the circuit area and enhances the performance. The second one is the Hybrid Block Reordering and Data Forwarding (HBRDF), minimizing the idle time and eliminating the dependency between TUs by creating 3 Data Forwarding paths. It achieves the hardware utilization of 94%. Our design is synthesized using Synopsys Design Compiler in 40nm process technology. It achieves an operation frequency of 260MHz, with a gate count of 217.8K for 8-bit design, and 251.1K for 10-bit design. The proposed VLSI architecture can support 4320p@120fps H.265 intra decoding (8-bit or 10-bit), with all 35 intra prediction modes and prediction unit sizes ranging from 4×4 to 64×64.
Li GUO Dajiang ZHOU Shinji KIMURA Satoshi GOTO
For mobile video codecs, the huge energy dissipation for external memory traffic is a critical challenge under the battery power constraint. Lossy embedded compression (EC), as a solution to this challenge, is considered in this paper. While previous studies in lossy EC mostly focused on algorithm optimization to reduce distortion, this work, to the best of our knowledge, is the first one that addresses the distortion control. Firstly, from both theoretical analysis and experiments for distortion optimization, a conclusion is drawn that, at the frame level, allocating memory traffic evenly is a reliable approximation to the optimal solution to minimize quality loss. Then, to reduce the complexity of decoding twice, the distortion between two sequences is estimated by a linear function of that calculated within one sequence. Finally, on the basis of even allocation, the distortion control is proposed to determine the amount of memory traffic according to a given distortion limitation. With the adaptive target setting and estimating function updating in each group of pictures (GOP), the scene change in video stream is supported without adding a detector or retraining process. From experimental results, the proposed distortion control is able to accurately fix the quality loss to the target. Compared to the baseline of negative feedback on non-referred B frames, it achieves about twice memory traffic reduction.
Zhixiang CHEN Xiao PENG Xiongxin ZHAO Leona OKAMURA Dajiang ZHOU Satoshi GOTO
In this paper, we introduce an LDPC decoder design for decoding a length-672 multi-rate code adopted in IEEE 802.15.3c standard. The proposed decoder features high performances in both data rate and power efficiency. A macro-layer level fully parallel layered decoding architecture is proposed to support the throughput requirement in the standard. For the proposed decoder, it takes only 4 clock cycles to process one decoding iteration. While parallelism increases, the chip routing congestion problem becomes more severe because a more complicated interconnection network is needed for message passing during the decoding process. This problem is nicely solved by our proposed efficient message permutation scheme utilizing exploited parity check matrix features. The proposed message permutation network features high compatibility and zero-logic-gate VLSI implementation, which contribute to the remarkable improvements in both area utilization ratio and total gate count. Meanwhile, frame-level pipeline decoding is applied in the design to shorten the critical path. To verify the above techniques, the proposed decoder is implemented on a chip fabricated using Fujitsu 65 nm 1P12L LVT CMOS process. The chip occupies a core area of 1.30 mm2 with area utilization ratio 86.3%. According to the measurement results, working at 1.2 V, 400 MHz and 10 iterations the proposed decoder delivers a 6.72 Gb/s data throughput and dissipates a power of 537.6 mW, resulting in an energy efficiency 8.0 pJ/bit/iteration. Moreover, a decoder of the same architecture but with no pipeline stage for low-profile application is also implemented and evaluated at post-layout level.
Jianbin ZHOU Dajiang ZHOU Li GUO Takeshi YOSHIMURA Satoshi GOTO
This paper presents a measurement-domain intra prediction coding framework that is compatible with compressive sensing (CS)-based image sensors. In this framework, we propose a low-complexity intra prediction algorithm that can be directly applied to measurements captured by the image sensor. We proposed a structural random 0/1 measurement matrix, embedding the block boundary information that can be extracted from the measurements for intra prediction. Furthermore, a low-cost Very Large Scale Integration (VLSI) architecture is implemented for the proposed framework, by substituting the matrix multiplication with shared adders and shifters. The experimental results show that our proposed framework can compress the measurements and increase coding efficiency, with 34.9% BD-rate reduction compared to the direct output of CS-based sensors. The VLSI architecture of the proposed framework is 9.1 Kin area, and achieves the 83% reduction in size of memory bandwidth and storage for the line buffer. This could significantly reduce both the energy consumption and bandwidth in communication of wireless camera systems, which are expected to be massively deployed in the Internet of Things (IoT) era.
Jianbin ZHOU Dajiang ZHOU Takeshi YOSHIMURA Satoshi GOTO
Compressed Sensing based CMOS image sensor (CS-CIS) is a new generation of CMOS image sensor that significantly reduces the power consumption. For CS-CIS, the image quality and data volume of output are two important issues to concern. In this paper, we first proposed an algorithm to generate a series of deterministic and ternary matrices, which improves the image quality, reduces the data volume and are compatible with CS-CIS. Proposed matrices are derived from the approximate DCT and trimmed in 2D-zigzag order, thus preserving the energy compaction property as DCT does. Moreover, we proposed matrix row operations adaptive to the proposed matrix to further compress data (measurements) without any image quality loss. At last, a low-cost VLSI architecture of measurements compression with proposed matrix row operations is implemented. Experiment results show our proposed matrix significantly improve the coding efficiency by BD-PSNR increase of 4.2 dB, comparing with the random binary matrix used in the-state-of-art CS-CIS. The proposed matrix row operations for measurement compression further increases the coding efficiency by 0.24 dB BD-PSNR (4.8% BD-rate reduction). The VLSI architecture is only 4.3 K gates in area and 0.3 mW in power consumption.
Dajiang ZHOU Jinjia ZHOU Jiayi ZHU Satoshi GOTO
In this paper, a highly parallel deblocking filter architecture for H.264/AVC is proposed to process one macroblock in 48 clock cycles and give real-time support to QFHD@60 fps sequences at less than 100 MHz. 4 edge filters organized in 2 groups for simultaneously processing vertical and horizontal edges are applied in this architecture to enhance its throughput. While parallelism increases, pipeline hazards arise owing to the latency of edge filters and data dependency of deblocking algorithm. To solve this problem, a zig-zag processing schedule is proposed to eliminate the pipeline bubbles. Data path of the architecture is then derived according to the processing schedule and optimized through data flow merging, so as to minimize the cost of logic and internal buffer. Meanwhile, the architecture's data input rate is designed to be identical to its throughput, while the transmission order of input data can also match the zig-zag processing schedule. Therefore no intercommunication buffer is required between the deblocking filter and its previous component for speed matching or data reordering. As a result, only one 2464 two-port SRAM as internal buffer is required in this design. When synthesized with SMIC 130 nm process, the architecture costs a gate count of 30.2 k, which is competitive considering its high performance.
Jiayi ZHU Dajiang ZHOU Shinji KIMURA Satoshi GOTO
High efficiency video coding (HEVC) is the new generation video compression standard. Sample adaptive offset (SAO) is a new compression tool adopted in HEVC which reduces the distortion between original samples and reconstructed samples. SAO estimation is the process of determining SAO parameters in video encoding. It is divided into two phases: statistic collection and parameters determination. There are two difficulties for VLSI implementation of SAO estimation. The first is that there are huge amount of samples to deal with in statistic collection phase. The other is that the complexity of Rate Distortion Optimization (RDO) in parameters determination phase is very high. In this article, a fast SAO estimation algorithm and its corresponding VLSI architecture are proposed. For the first difficulty, we use bitmaps to collect statistics of all the 16 samples in one 4×4 block simultaneously. For the second difficulty, we simplify a series of complicated procedures in HM to balance the algorithms complexity and BD-rate performance. Experimental results show that the proposed algorithm maintains the picture quality improvement. The VLSI design based on this algorithm can be implemented using 156.32K gates, 8,832bits single port RAM for 8bits depth case. It can be synthesized to 400MHz @ 65nm technology and is capable of 8K×4K @ 120fps encoding.
Shuping ZHANG Jinjia ZHOU Dajiang ZHOU Shinji KIMURA Satoshi GOTO
In this paper, a hamburger architecture with a 3D stacked reconfigurable memory is proposed for a 4K motion estimation (ME) processor. By positioning the memory dies on both the top and bottom sides of the processor die, the proposed hamburger architecture can reduce the usage of the signal through-silicon via (TSV), and balance the power delivery network and the clock tree of the entire system. It results in 1/3 reduction of the usage of signal TSVs. Moreover, a stacked reconfigurable memory architecture is proposed to reduce the fabrication complexity and further reduce the number of signal TSVs by more than 1/2. The reduction of signal TSVs in the entire design is 71.24%. Finally, we address unique issues that occur in electronic design automation (EDA) tools during 3D large-scale integration (LSI) designs. As a result, a 4K ME processor with 7-die stacking 3D system-on-chip design is implemented. The proposed design can support real time 3840 × 2160 @ 120 fps encoding at 130 MHz with less than 540 mW.
Xiongxin ZHAO Zhixiang CHEN Xiao PENG Dajiang ZHOU Satoshi GOTO
In this paper, we propose a synthesizable LDPC decoder IP core for the WiMAX system with high parallelism and enhanced error-correcting performance. By taking the advantages of both layered scheduling and fully-parallel architecture, the decoder can fully support multi-mode decoding specified in WiMAX with the parallelism much higher than commonly used partial-parallel layered LDPC decoder architecture. 6-bit quantized messages are split into bit-serial style and 2bit-width serial processing lines work concurrently so that only 3 cycles are required to decode one layer. As a result, 12∼24 cycles are enough to process one iteration for all the code-rates specified in WiMAX. Compared to our previous bit-serial decoder, it doubles the parallelism and solves the message saturation problem of the bit-serial arithmetic, with minor gate count increase. Power synthesis result shows that the proposed decoder achieves 5.83pJ/bit/iteration energy efficiency which is 46.8% improvement compared to state-of-the-art work. Furthermore, an advanced dynamic quantization (ADQ) technique is proposed to enhance the error-correcting performance in layered decoder architecture. With about 2% area overhead, 6-bit ADQ can achieve the error-correcting performance close to 7-bit fixed quantization with improved error floor performance.